Custom Games


Are you a museum, historical space, or company looking for a creative way to engage your customers and tell your story? Mystery City Games makes treasure hunts based on real stories from history using beautiful props and puzzles that change the way people explore.

We have years of experience making outdoor city games and online escape challenges suited to individuals and groups of all sizes. We have collaborated with educational institutions, cultural foundations, and companies.

If you have a great story for people to discover or are looking to engage your audience in an exciting, playful way, reach out – we are masters of fun!

Examples of our custom games:

A Fund-Raising Game for a Foundation

We were very proud to work with the Monuments Men Foundation For the Preservation of Art in creating this game.

The Monuments Men were a real-life unit in World War II who were tasked with tracking down all of the artwork that had been looted by the Nazis. Ultimately, they recovered hundreds of thousands of invaluable art pieces, including masterpieces like the Mona Lisa, the Ghent Altarpiece and Da Vinci’s Last Supper. Many pieces are still missing, and the Foundation continues this mission through restitution, education and preservation.

Our game, The Monuments Mission, educated players about this amazing story. A portion of the proceeds are donated to the Foundation.

Murder Mystery Game

We were commissioned by an Amsterdam-based Influencer to make a murder mystery game for a party that she held with her husband. We created the story from scratch, developed puzzles together and ultimately created a fun experience that all the guests got to enjoy!

We used elements of her work, background and life in creating the storyline, which had party guests investigating her shocking murder which took place just after dinner. Spoiler: the dog did the murder.

University Introduction Week Game

We developed a concept for a UK-based university to encourage incoming university students to explore their new surroundings, explore the local culture and history and get to know their new home.

The game mixed legends of the area with practical information, so students would not only learn about the local headless ghost, but also where students services could be found.